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Core Editor Key Bindings

Editor Tabs

Operation Key Description Requirements / Context
Open Hierarchy tab H Opens Hierarchy (Selects It If Already Open) None
Open Properties tab I Opens Properties (Selects It If Already Open) None
Open Core Content tab M Opens Core Content (Selects If Already Open) None
Open Community Content K Opens Community Content (Selects If Already Open) None

Editor Navigation

Operation Key Description Requirements / Context
Navigate Selections Up Down Left Right Moves Selection Up / Down (Even Through Tabs) None
Navigate Selection Tab Go To Next Element In Editor Selection Viewport Not Active
Main Menu Esc OR Ctrl+P Opens Pause Menu None

Hierarchy Organization

Operation Key Description Requirements / Context
Wrap Object in Group Ctrl+G Create a Group Containing The Selected Objects Selection
Unwrap Grouped Object Ctrl+G Remove a Folder / Group Without Deleting Children Selection
Create New Folder Ctrl+Shift+N Create a New Folder in the Hierarchy None

Viewport Movement

Operation Key Description Requirements / Context
Move in Editor Middle Button Drag to Move In 3D Space Viewport Active
Move in Editor Right Button Hold to Move In 3D Space - QE = Up / Down, WASD = Normal Viewport Active
Move Forward / Backwards Middle Button OR Alt+Right Button Moves Forwards And Backwards Viewport Active
Move Camera Right Button Hold to Move the Camera Instead of the Character Viewport Active
Orbit Camera Alt+Left Button Hold and then Drag to Pivot Camera Around Central Point Viewport Active
Orbit Last Selected Alt+Shift Works Even After A Viewport Change None
Pan Camera Middle Button Hold to Move The Camera Perpendicular To View Direction Viewport Active
Slow Movement C Hold To Slow Down Movement Rate Viewport Active, Moving
Drag Zoom Alt+Right Button Hold to Zoom In And Out - Up / Down Or Left / Right Drag Viewport Active
Fast Movement Shift Hold To Increase Movement Rate Viewport Active, Moving

Object Selection

Operation Key Description Requirements / Context
Selection Area Left Button Creates Selection Box Viewport Active
Select / Deselect Left Button If Object over Cursor select it, otherwise Deselect All Viewport Active
Select All Ctrl+A Select Everything in the Scene None
Add to Selection Shift+Left Button Adds Object to Selection, or Makes Already Selected Object the Current Pivot. Selection
Add / Subtract from Selection Ctrl+Left Button Adds or Removes Object from Current Selection Selection
Deselect All Esc Deselects All (same as Ctrl+P) Selection
Place Selected X Places Selected Asset at Cursor Location Asset Selected, Viewport Active
Place Selected Align Surface Normal Shift+X Places Selected Asset at Cursor Location, align up Vector with Cursor Raycast Normal, takes into account extra settings on Object Generator tab, like randomize scale/color, etc Asset Selected, Viewport Active
Navigate Hierarchy Up Down Selects Next / Previous Item in List Viewport or Hierarchy Active
Navigate Child/Parent Left Right Selects Parent or First Child, or Expands / Collapses Current Parent Node (group etc.) Viewport or Hierarchy Active
Expand / Collapse Recursive Shift+Left Button Expand / Collapse Selected Item and Children Under It On Expansion Arrow
New Template From Object Ctrl+Shift+I Creates a new template from the current object selected Object Selected
Update Template From Object Ctrl+Shift+O Updates a template if the current object selected is an instance of a template Object Selected

New Objects

Operation Key Description Requirements / Context
Create Spawn Point 0 Creates Spawn Point Object at Cursor Location Viewport Active
Create UI Text 1 Creates UI Text Object Viewport Active
Create UI Stat Bar 2 Creates UI Stat Bar Object Viewport Active
Create Text Renderer 5 Creates Text Renderer Object at Cursor Location Viewport Active
Create Point Light 7 Creates Point Light Object at Cursor Location Viewport Active
Create Spot Light 8 Creates Spot Light Object at Cursor Location Viewport Active
Create Trigger 9 Creates Trigger Object at Cursor Location Viewport Active
Create Equipment Page Up Creates Equipment Object at Cursor Location Viewport Active
Create Weapon Page Down Creates Weapon Object at Cursor Location Viewport Active
Select / Edit Terrain L Selects and Edits the Terrain Viewport Active

Toolbar

Operation Key Description Requirements / Context
Select Move Tool W Selects Move Tool None
Select Rotate Tool E Selects Rotate Widget None
Select Scale Tool R Selects Scale Tool None
Toggle Grid Snapping G Enables or Disables Objects Snapping to Grid None
Decrease Move Snap [ Decrease Grid Snap Scale for Move Tool None
Increase Move Snap ] Increase Grid Snap Scale for Move Tool None
Decrease Rotate Snap [ Decrease Grid Snap Scale for Rotate Tool None
Increase Rotate Snap ] Increase Grid Snap Scale for Rotate Tool None
Decrease Scale Snap [ Decrease Grid Snap Scale for Scale Tool None
Increase Scale Snap ] Increase Grid Snap Scale for Scale Tool None
Toggle World / Local Space T Toggles Between Local and World Space None

Editor Misc

Operation Key Description Requirements / Context
Undo Ctrl+Z Undo Last Action None
Redo Ctrl+Y Redo Last Action None
Cut Ctrl+X Cut Selection from Scene and Add to Clipboard Selection
Copy Ctrl+C Copy Selection to Clipboard Selection
Duplicate Ctrl+W Duplicates Object Selection
Paste Ctrl+V Paste Selection Selection
Rename F2 Rename Selected Object Selection
Drop to Floor End Drops Selection to Nearest Surface Below Selection
Toggle Gizmo Visibility V Enables or Disables Visibility of Gizmo Indicators Viewport Open
Toggle Manipulator Visibility Shift+V Enables or Disables Visibility of Manipulator Indicators Viewport Open
Copy MUID Ctrl+Alt+C Copies MUID to Clipboard Selection
Delete Del Deletes Object and Removes References to It Selection

Play Mode

Operation Key Description Requirements / Context
Toggle Play Mode = Start or Stop Preview Mode Viewport Open
Stop Play Mode Esc Cancels Play Mode (same as Equals) Game Running in Edit Mode
Pause Play Tab Pauses Running Game Game Running in Edit Mode
Pause Editor Esc Brings up Pause Screen None

Save

Operation Key Description Requirements / Context
Save Map Ctrl+S Saves the Game or Current Script to Disk None (or Selection)
Save All Ctrl+Shift+S Saves Game and Modified Scripts to Disk None

Misc

Operation Key Description Requirements / Context
Terrain Brush Enlarge > Increase Terrain Brush Size (Shift to Increase Faster) Active Terrain Editing
Terrain Brush Shrink < Decrease Terrain Brush Size (Shift to Decrease Faster) Active Terrain Editing

Text Editor

Operation Key Description Requirements / Context
Find Ctrl+F Highlights Selection In Text Editor
Find Next F3 When in Find, Selects Next Occurrence In Text Editor
Find Previous Shift+F3 When in Find, Selects Previous Occurrence In Text Editor
Compile Script F5 Compiles Script With Uncompiled Changes Script Open

Dernière mise à jour: 31 janvier 2023